Artist with an interest in 3D Environment work/hard surface modeling. Currently working with an international team on a 'Fan-made' Halo Game called Installation 01!
Lives in Australia!
At the current moment I am working with an international team called Soon Studios with members and fans from all around the world to work on a Halo Fan-game called ‘Installation 01’, This game had been in slow development for the past few years by the team and has sped up since I joined in October 2018. I’ve mostly been managing environment based assets based on our own variations of pre-existing art from the original games, along with environment design not currently shown. Ongoing during my time working on this game I have been going in depth with learning the UNITY Engine including lookdev, lighting and trim-sheets/decals based on the game Star Citizen.
Due to this being a passion project It is unpaid and primarily a portfolio piece for myself.
Urban Circus (Located in Brisbane CBD) required learning new workflows needed for their in-house engine and eventually moving to the Unity 5 game engine. During this phase we created a workflow suitable for use in the Unity engine and created an Augmented Reality based project as a sister project to another currently being worked on.
Homie 3D (Remotely) required me to model 3D assets for use in the Unreal Engine.